The brave travelers of Maple World

With their hearts yearning for a good adventure and intending to make names for themselves, Explorers set foot on the world of Maple with the sole aim of exploring its vast world and helping its people.

They are the most diverse of the character classes, with endless potential of what they can become. The deepest dungeons and most powerful monsters are no match for what a group of Explorers can do.

With each step, Explorers seek their own road, their own journey, their own adventure!

The Five Paths of Choices

After leaving Maple Island, a Beginner should visit the Job Instructor of your choice to perform Job Advancement. For the 1st Job Advancement, there are five choices to choose from that will roughly decide the road you will take in the future.

Each Job Advancement you can go through in the future allows you to narrow your path down to the ultimate one of your choosing, giving your a wide variety of skills to master.

Beginner - The first step of the Adventure

A Beginner starts on Maple Island where the friendly residents walk you through the basic tutorial to prepare you for your travels ahead. After leaving Maple Island, speak with the Job Instructor of your choice to perform your 1st Job Advancement.
Beginners can advance to become Warriors, Bowmen, Thieves and Pirates at level 10, or become a Magician at level 8.

Skill Points acquired when leveling up can be freely distribute to one of the three starting skills.

Beginner's Basics

Three Snails
Hurls snail shells to attack monsters from long distance.
Enables the user to recover HP constantly for 30 sec. Terms between skills : 10 min.
Nimble Feet
Enables the character to move around quickly for a short amount of time. Terms between skills : 1 min.